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	<title>Comments for BrainBlitz.org</title>
	<atom:link href="http://www.brainblitz.org/anthony/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.brainblitz.org/anthony</link>
	<description>The Blog About Nothinginparticular</description>
	<lastBuildDate>Tue, 31 Jan 2012 09:11:12 -0800</lastBuildDate>
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		<title>Comment on AS3 A* pathfinding class by Mate</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-class/comment-page-1#comment-4160</link>
		<dc:creator>Mate</dc:creator>
		<pubDate>Tue, 31 Jan 2012 09:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=155#comment-4160</guid>
		<description>Thank you Anthony! I&#039;ll try to figure out the code!</description>
		<content:encoded><![CDATA[<p>Thank you Anthony! I&#8217;ll try to figure out the code!</p>
]]></content:encoded>
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		<title>Comment on AS3 A* pathfinding class by Anthony</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-class/comment-page-1#comment-4158</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Mon, 30 Jan 2012 17:03:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=155#comment-4158</guid>
		<description>Check out this post:
http://www.brainblitz.org/anthony/as3-pathfinding-and-game-source</description>
		<content:encoded><![CDATA[<p>Check out this post:<br />
<a href="http://www.brainblitz.org/anthony/as3-pathfinding-and-game-source" rel="nofollow">http://www.brainblitz.org/anthony/as3-pathfinding-and-game-source</a></p>
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		<title>Comment on AS3 A* pathfinding class by Mate</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-class/comment-page-1#comment-4157</link>
		<dc:creator>Mate</dc:creator>
		<pubDate>Mon, 30 Jan 2012 15:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=155#comment-4157</guid>
		<description>Hello everyone,

I&#039;m a rookie to this topic but very interested in it!
My problem is that, how can i put an npc to this route? I mean what is the function what i have to call  in this class to move a box example on the root of the path.
Thank you if anyone answers!</description>
		<content:encoded><![CDATA[<p>Hello everyone,</p>
<p>I&#8217;m a rookie to this topic but very interested in it!<br />
My problem is that, how can i put an npc to this route? I mean what is the function what i have to call  in this class to move a box example on the root of the path.<br />
Thank you if anyone answers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tetris Guts (a tutorial on Flash game programming (AS3)) by Jon</title>
		<link>http://www.brainblitz.org/anthony/tetris-guts-a-tutorial-on-flash-game-programming-as3/comment-page-1#comment-3803</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Sat, 20 Aug 2011 15:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/posts/46#comment-3803</guid>
		<description>Thank you for the tutorial code. It is very helpful</description>
		<content:encoded><![CDATA[<p>Thank you for the tutorial code. It is very helpful</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 A* pathfinding demo by kanth</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-demo/comment-page-1#comment-3635</link>
		<dc:creator>kanth</dc:creator>
		<pubDate>Mon, 11 Apr 2011 09:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=149#comment-3635</guid>
		<description>Wonderful! best i found on A* so far from almost hundreds of searches</description>
		<content:encoded><![CDATA[<p>Wonderful! best i found on A* so far from almost hundreds of searches</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Adderall &#8211; The [Almost] Epilogue by bryan</title>
		<link>http://www.brainblitz.org/anthony/adderall-the-almost-epilogue/comment-page-1#comment-3466</link>
		<dc:creator>bryan</dc:creator>
		<pubDate>Tue, 29 Jun 2010 21:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=111#comment-3466</guid>
		<description>hey, just wondering how things are going with this of late.  any updates?</description>
		<content:encoded><![CDATA[<p>hey, just wondering how things are going with this of late.  any updates?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 A* pathfinding class by Anthony</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-class/comment-page-1#comment-3464</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Wed, 16 Jun 2010 22:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=155#comment-3464</guid>
		<description>Hi Carl,

Glad you got it figured out. The parentCell property is a minor manner of convenience, removing the need for any array arithmetic in drawing the solution.

Do note - there is a new version that doesn&#039;t do the weird angling thing, and is generally more mature &lt;a href=&quot;http://www.brainblitz.org/anthony/as3-pathfinding-and-game-source&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Hi Carl,</p>
<p>Glad you got it figured out. The parentCell property is a minor manner of convenience, removing the need for any array arithmetic in drawing the solution.</p>
<p>Do note &#8211; there is a new version that doesn&#8217;t do the weird angling thing, and is generally more mature <a href="http://www.brainblitz.org/anthony/as3-pathfinding-and-game-source" rel="nofollow">here</a>.</p>
]]></content:encoded>
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	<item>
		<title>Comment on AS3 A* pathfinding class by Carl L</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-class/comment-page-1#comment-3463</link>
		<dc:creator>Carl L</dc:creator>
		<pubDate>Wed, 16 Jun 2010 21:43:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=155#comment-3463</guid>
		<description>Oops, I see that was in fact the problem. My map was built 90 degrees to yours. Got it working!</description>
		<content:encoded><![CDATA[<p>Oops, I see that was in fact the problem. My map was built 90 degrees to yours. Got it working!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 A* pathfinding class by Carl L</title>
		<link>http://www.brainblitz.org/anthony/as3-a-pathfinding-class/comment-page-1#comment-3462</link>
		<dc:creator>Carl L</dc:creator>
		<pubDate>Wed, 16 Jun 2010 21:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/?p=155#comment-3462</guid>
		<description>Hi!

I like your code because it looks much more compact and simpler to the crazy code I&#039;ve seen out there.Thanks! I&#039;m trying to implement it with some problems. My maps are pre-defined and looks something like this but much larger:

gMap = 
[[0,1,1,0,],
[0,1,1,0,],
[0,1,1,0,],
[0,0,0,0,]]

I made a function to convert my 0 and 1 values into the &quot;celObj&quot; objects your system uses. I&#039;m not getting good path solutions back; I think it might be that your map is rotated 90 degrees compared to mine? In other words, the nested array for the map is built right to left instead of up to down? Is that right? Also, what is the &quot;parent&quot; property CelObj in the solution path used for? What do I do with it?</description>
		<content:encoded><![CDATA[<p>Hi!</p>
<p>I like your code because it looks much more compact and simpler to the crazy code I&#8217;ve seen out there.Thanks! I&#8217;m trying to implement it with some problems. My maps are pre-defined and looks something like this but much larger:</p>
<p>gMap =<br />
[[0,1,1,0,],<br />
[0,1,1,0,],<br />
[0,1,1,0,],<br />
[0,0,0,0,]]</p>
<p>I made a function to convert my 0 and 1 values into the &#8220;celObj&#8221; objects your system uses. I&#8217;m not getting good path solutions back; I think it might be that your map is rotated 90 degrees compared to mine? In other words, the nested array for the map is built right to left instead of up to down? Is that right? Also, what is the &#8220;parent&#8221; property CelObj in the solution path used for? What do I do with it?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Tetris Guts (a tutorial on Flash game programming (AS3)) by Anthony</title>
		<link>http://www.brainblitz.org/anthony/tetris-guts-a-tutorial-on-flash-game-programming-as3/comment-page-1#comment-3450</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Fri, 30 Apr 2010 19:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.brainblitz.org/anthony/posts/46#comment-3450</guid>
		<description>No problem whatsoever.</description>
		<content:encoded><![CDATA[<p>No problem whatsoever.</p>
]]></content:encoded>
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